Xbox slashes Game Pass fees whilst ditching Call of Duty day-one releases

April 20, 2026 · Ashen Dawmore

Microsoft’s Xbox division has revealed a notable decrease in Game Pass subscription fees, reducing rates across its tiers just six months after a contentious fee increase that sparked widespread backlash from players. In the United Kingdom, Game Pass Ultimate has fallen from £22.99 to £16.99 monthly, whilst PC Game Pass has declined from £13.49 to £10.99 per month. However, the price reduction comes with a important stipulation: new Call of Duty titles will not debut on day one with the service, instead launching “about a year” after release on the high-end Game Pass Ultimate and PC Game Pass tiers. The announcement indicates a deliberate pivot for the major gaming company as it attempts to rebuild trust with its audience following months of sector disruption.

The price drop outlined

The cost decrease represents a dramatic reversal from Microsoft’s decision only six months prior to increase Game Pass subscription costs by over half, a move that provoked significant frustration amongst the gaming audience. An internal memo from new Xbox boss Asha Sharma, which was later leaked to The Verge, openly admitted that the platform had proved too pricey for users. The admission prompted the company to reconsider its price structure, with Sharma, who began her tenure in February having previously been an AI leader at Microsoft, stressing the importance of grasping what drives platform success and protect it moving forward.

Christopher Dring, head of The Game Business, characterised the price cut as demonstrating the “challenge” Microsoft encounters in regaining consumers’ trust following a period of industry turbulence. In spite of the decrease, Game Pass Ultimate remains 35 per cent pricier than it was 24 months ago, highlighting the combined impact of earlier increases. The decision differs to other major streaming platforms, such as Netflix, which has repeatedly increased costs throughout 2025. Dring pointed out that the statement was unusual within the subscription sector, where price cuts are relatively uncommon, though some commended Xbox for “listening to” feedback from its gaming community.

  • Game Pass Ultimate reduced from £22.99 to £16.99 per month
  • PC Game Pass fell from £13.49 to £10.99 monthly
  • Call of Duty titles held back around one year following release
  • Premium tiers only receive new Call of Duty releases after a delay

The latest Call of Duty postponed release ignites controversy

The choice to restrict new Call of Duty titles from launch-day Game Pass availability has proven divisive amongst the gaming sector. Rather than launching simultaneously across the service, future instalments will become available approximately one year after their initial release, and only on the premium Game Pass Ultimate and PC Game Pass tiers. This shift from Xbox’s earlier approach—whereby significant in-house games debuted on the service at launch—represents a significant concession to Activision, the studio behind the blockbuster franchise. The decision reflects Microsoft’s effort to reconcile subscriber satisfaction with the business priorities of its major publishing partners.

Industry experts indicate the delay provides multiple purposes for Microsoft’s commercial strategy. By spacing out Call of Duty’s release, the company prompts users to acquire the game outright during its valuable opening year, generating direct revenue rather than relying solely on subscription fees. Simultaneously, the delayed arrival upholds Game Pass Ultimate’s premium positioning, granting special admission to one of gaming’s most coveted franchises as a user perk. However, the decision has prompted unease amongst some players about what other first-party titles might face similar treatment in future, conceivably damaging the compelling offer that made Game Pass originally appealing.

What players are saying

Reaction from the gaming sector has been notably divided. Whilst some players have applauded Xbox for responding to pricing concerns and proving keen to adapt its strategy, others have registered displeasure over the Call of Duty arrangement. Many viewed the franchise’s day-one inclusion as a key advantage of Game Pass Ultimate, and its removal feels like a step backwards. The announcement has created what some describe as a trust issue, with players questioning whether additional beloved franchises might be delayed or removed in the near future, potentially diminishing the service’s general worth and attractiveness.

Industry commentators highlight the backlash demonstrates broader frustrations with Xbox’s current direction. After years of significant job cuts, shelved initiatives, and the disputed move to bring previously exclusive games on competing consoles, the gaming community remains cautious about the company’s strategic focus. Whilst the price reduction has generated some positive sentiment, the Call of Duty delay suggests Xbox is prioritising immediate financial gains over subscriber satisfaction. This has sparked renewed debate about whether Game Pass continues to be the industry-leading value proposition it formerly looked to be, or whether Microsoft’s changing focus have substantially changed the service’s appeal.

Rebuilding trust following challenging periods

Xbox’s decision to reduce Game Pass prices comes at a critical moment for the company, which has suffered considerable reputational damage over the preceding years. Microsoft’s gaming division has encountered an unrelenting barrage of negative headlines, from mass layoffs affecting thousands of staff members to the cancellation of several anticipated projects. These challenges have left many players doubting the firm’s long-term vision and support for its fanbase, creating a perception of instability that pricing adjustments alone cannot entirely remedy. The price cuts represent an bid to recover goodwill, yet the Call of Duty delay suggests Xbox remains willing to make controversial decisions that may additionally undermine consumer confidence.

Christopher Dring, editor of The Game Business, described the price reduction as a necessary response to the “challenge” Microsoft faces in regaining players’ trust. However, industry analysts suggest that trust cannot be purchased through subscription discounts alone. The combined impact of layoffs, cancelled games, and strategic shifts has significantly changed how players perceive Xbox’s reliability and player-centric approach. Asha Sharma, Xbox’s newly appointed leader under whom these changes were revealed, must navigate a careful equilibrium between long-term viability and maintaining the service’s appeal. Her stated mission to “understand what makes this work and protect it” will be tested by how players react to these conflicting signals about Xbox’s strategic path.

Challenge Impact
Widespread layoffs and studio closures Reduced player confidence in Xbox’s stability and future game pipeline
Release of exclusive titles on competing consoles Diminished incentive for players to remain loyal to Xbox ecosystem
Aggressive price increases followed by cuts Perception of inconsistent strategy and unpredictable business decisions
Delayed Call of Duty availability on Game Pass Questions about what other premium franchises might face similar treatment

Looking ahead, Xbox’s success will depend not merely on price positioning but on demonstrating genuine commitment to its players through consistent, player-friendly decisions. The company must prove that the price reductions represent a sustained philosophical shift rather than a short-term PR exercise. With Project Helix, the upcoming Xbox hardware, said to be in the works, the company has an opportunity to reset expectations and rebuild its brand image. However, moves like the Call of Duty delay risk undermining that narrative, suggesting that financial considerations still take priority over player satisfaction in strategic decisions.

The wider subscription landscape change

Xbox’s decision to cut prices represents a considerable change from the current direction across the streaming and gaming industry, where fee hikes have become the norm rather than the exception. Netflix, for instance, increased its subscription fees in the UK in February, following earlier rises in the US, Canada, Argentina and Portugal. Most leading entertainment and gaming platforms have pursued ambitious fee structures in recent years, wagering that customers would accept higher costs in exchange for broader content offerings. Xbox’s change in direction, therefore, signals a possible change in how the company perceives its market standing and the case for value it must extend to keep players in an highly competitive market.

However, industry observers note that whilst the price cut is certainly positive news for consumers, it comes with significant caveats that complicate the narrative of player-friendly policy. Christopher Dring, head of The Game Business, observed that Game Pass Ultimate remains 35 per cent more expensive than it was two years ago, meaning the cut merely brings prices closer to historical levels rather than constituting genuine savings. The exclusion of Call of Duty from launch day availability on standard tiers adds complexity to matters, essentially establishing a layered structure where high-value content remains restricted to the costliest subscription option. This stratification indicates that whilst Xbox is attempting to make the service more accessible at the lower tier, it is simultaneously protecting revenue streams from its highest-earning franchises.

  • Netflix and competitors persist in raising prices whilst Xbox cuts rates
  • Ultimate tier remains considerably more expensive than 2023 price points
  • Premium content progressively restricted behind highest subscription tier